I've decided that I want to start learning Blender 3D modeling software. Does anyone have any good sites to help me learn. Just looking around for tutorials, etc. I love that Blender is free but man it's a lot to learn!
I took a few close-up photographs of some nasty rusty, flaked metal surfaces and they came out pretty good. Some of the textures with blue paint came out really good. In total, I uploaded about 75 texture stock images today!
I had some time to upload about 130 new textures today. There are some nice metal ones and a bunch of brick textures. A new Digital category has been made for textures made in Photoshop for free use!
Over 200 free textures were uploaded and categorized today, bringing the total number of stock images available to over 1,100! To celebrate, a free texture pack containing 30 high resolution distressed wood textures is available. Get it here:
I had some fun with my camera today and over 50 free textures were added: grunge textures, cement textures, granite textures, symbols textures, dead flower textures and wood textures, oh my! Some interesting freemasonry symbols I happened to find are in there as well. A couple new bookmarking and sharing methods for social media added to the site as well. Provide feedback on navigation if you desire!
Genetica by Spiral Graphics is a standalone texture editor with rendering and mapping capabilities that is quite powerful after a little bit of a learning curve. It utilizes node methods to allow you to apply effects, transforms,filters, and much more to your source image or texture. The software also comes with many textures and ways to generate procedural textures, but for my first guide with Genetica, let's use it to make a seamless texture from a photograph of some grass. Not too hard, but often hard to make look good.
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Every resource provided on texturemate is considered completely royalty free! The stock textures, texture packs, brush packs, and any other resources available for download on this site are completely free and may be used in commercial or non-commercial applications. Credit to texturemate for use of available textures or brushes is appreciated, but not required. These textures may be used in 3D modeling software packages where their appearance is altered, such as Blender, 3DS Max, Solidworks, CAD, or Second Life. They may also be used in scrapbooking applications. The only exception is that they cannot be redistributed commercially in their unedited form. These textures cannot be re-packaged and resold without significant modifications to their appearance. Brush packs may be used to create unique images in Gimp or Adobe Photoshop, but they cannot be redistributed without being significantly edited. Any resource on texturemate may be linked to when sharing information or resources to others.