I've been getting asked more often lately on how to take a high quality texture photograph so I will give it a shot and reveal the issues I've had making sure texture photographs are high quality and determining if they should be shared or not. A good texture image can be taken with any camera from a simple point-and-shoot camera up to a professional SLR camera as long as a couple key points are followed. The first challenge is focus. Keeping the entire texture image in focus can be easier if the picture is taken at as square of an angle as possible.
Now that I've had a quick hands-on with a Modbook, all I can say is that I wish I had one! If you are unfamiliar with Axiotron's Modbook and are a fan of creating artwork with Macs and Wacom tablets or just into tablets in general, it's definitely worth looking into. You can either purchase Axiotron's service and send them your currently owned Macbook laptop to convert into a tablet, or purchase a brand new Macbook with its price rolled into their tablet integration service's price.
Typically, photographs of textures that contain grid-like patterns such as brick walls or tiled floors are most useful when all of the edges appear straight and parallel to each other. Depending on the camera equipment used and the distance from the surface photographed, a ‘fish eye’ effect can cause the appearance of edges to curve inward or in some cases outward. This can make things difficult when adjusting the texture image for seamless tiling. Luckily for us, Gimp has a quick and easy filter to tune out a photo's lens distortion.
Have a lot of images that you want to resize, rotate, compress, change the format of, or maybe add a watermark to all at once? FastStone Image Viewer, Editor, and Batch Converter, available here, is a great little piece of free software that is great for use in managing and adjusting your collection of photographs and images, but really shines as a batch image converter. When opened, the software displays its main screen; a typical image organizer, but one of its most powerful tools is the Batch Convert / Rename Dialog.
Genetica by Spiral Graphics is a standalone texture editor with rendering and mapping capabilities that is quite powerful after a little bit of a learning curve. It utilizes node methods to allow you to apply effects, transforms,filters, and much more to your source image or texture. The software also comes with many textures and ways to generate procedural textures, but for my first guide with Genetica, let's use it to make a seamless texture from a photograph of some grass. Not too hard, but often hard to make look good.
Sorensen Leather, a high quality leather company in Denmark, has been kind enough to share 300 of their high quality seamless leather textures with texturemate. These high resolution leather textures represent a large variety of different colored and tanned leathers that Sorensen would like to share with the world for free! Feel free to take a look at the top quality leather articles that Sorensen Leather has to offer.
If you haven't heard about Deviant Art's Muro web-based drawing site that was released earlier this month, you should check it out. I've been excited about these HTML 5 online drawing sites since first seeing Cloud Canvas earlier this year. They all still have a long ways to go before they will replace my Adobe Photoshop or Gimp, but I predict their use in the ability to quickly jot down notes and sketches to share with others online will grow tremendously in the near future.
Exporting Adobe Photoshop brushes to .png's in abrMate is very easy. First, you must have one or more brush sets open on your PC. Single-click the thumbnail of any brush to select it. You can now click the 'Export Selected Brush to .png' button to begin the exporting process:
Creating a brush to use as a background texture is very easy in Photoshop. There are just a few things you have to do to prepare any image so that it can be turned into a brush for use later. In this example, I'll turn a stock texture image into a brush. Note that I am using Photoshop CS5. Here is my original image:
Well, I finally got around to creating a Google+ page for texturemate! If you are on Google+ and want to be informed of new texturemate brushes or other resources, feel free to add texturemate to one of your circles!
Every resource provided on texturemate is considered completely royalty free! The stock textures, texture packs, brush packs, and any other resources available for download on this site are completely free and may be used in commercial or non-commercial applications. Credit to texturemate for use of available textures or brushes is appreciated, but not required. These textures may be used in 3D modeling software packages where their appearance is altered, such as Blender, 3DS Max, Solidworks, CAD, or Second Life. They may also be used in scrapbooking applications. The only exception is that they cannot be redistributed commercially in their unedited form. These textures cannot be re-packaged and resold without significant modifications to their appearance. Brush packs may be used to create unique images in Gimp or Adobe Photoshop, but they cannot be redistributed without being significantly edited. Any resource on texturemate may be linked to when sharing information or resources to others.